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Higher Education

Nudging 360

“Nudging” is a concept where subtle cues or suggestions are provided to gently steer people’s behaviour or decisions towards a desired outcome, without forcing them...

SIM Project

Few programmes in Europe are focused on the link between corporate social responsibility (CSR) and community development. The Social Impact Manager (SIM) project proposes a...

PROMISE

The PROMISE project is driven by the paramount objective of stimulating innovative learning and teaching practices in higher education. At its core, PROMISE seeks to...

Blockchain for Agrifood Educators

Agri-food supply chains are complex and involve a large number of actors — from small-scale farmers, primary processors, and traders to product manufacturers, distributors, retailers,...

Be21 Skilled

The rapid change of technology, growing globalisation and internationalisation in addition to the shift from industrial to knowledge-based economies has created the need for 21st...

MODES

The aim of the MODES project is to improve the learning experience of foreign students by addressing the problem of the so- called “culture shock”...

Creative Communities First

COVID19 decimated the creative economy and in recent years it has needed saving. The creative industries add hundreds of millions of euros to European economies...

Digital Social Impact

The Digital Social Impact project is inspired by the potential of technology and digital pedagogies (the ways we teach online) to create social impact. It...

Nudging 360

“Nudging” is a concept where subtle cues or suggestions are provided to gently steer people’s behaviour or decisions towards a desired outcome, without forcing them

Read More »

SIM Project

Few programmes in Europe are focused on the link between corporate social responsibility (CSR) and community development. The Social Impact Manager (SIM) project proposes a

Read More »

PROMISE

The PROMISE project is driven by the paramount objective of stimulating innovative learning and teaching practices in higher education. At its core, PROMISE seeks to

Read More »

Be21 Skilled

The rapid change of technology, growing globalisation and internationalisation in addition to the shift from industrial to knowledge-based economies has created the need for 21st

Read More »

MODES

The aim of the MODES project is to improve the learning experience of foreign students by addressing the problem of the so- called “culture shock”

Read More »

Digital Social Impact

The Digital Social Impact project is inspired by the potential of technology and digital pedagogies (the ways we teach online) to create social impact. It

Read More »

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